Hacking rules could change this summer

Pugz

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NBA
Silver says changes coming to Hack-A-Shaq rule



Troy Taormina-USA TODAY Sports
Los Angeles Clippers center DeAndre Jordan (6) is a target for teams to hack because he's a poor free throw shooter.

NBA Commissioner Adam Silvers evolving opinion of Hack-A-Player indicates there may be changes to the increasingly practiced and increasingly reviled strategy.

After months of media debate, putrid foul shooting, lengthy games and fan discontent, Silver told USA TODAY Sports in an NBA A to Z podcast that, Im increasingly of the view that we will be looking to make some sort of change in that rule this summer.

Long neutral on Hack-A-Player the strategy of fouling a poor free throw shooter away from the basketball in an attempt to limit an opponents scoring Silver is taking a side.

Even for those who had not wanted to make the change, were being forced to that position just based on these sophisticated coaches understandably using every tactic available to them," Silver said. "Its just not the way we want to see the game played."

Hack-A-Player is up this year. The number of those intentional fouls through mid-December surpassed the number of times it happened last season (164), and the league is closing in on 300 Hack-A-Player instances before the All-Star break.
Through Tuesdays games, fouls against Los Angeles Clippers center DeAndre Jordan, Detroit Pistons center Andre Drummond and Houston Rockets Dwight Howard have accounted for 69% of Hack-A-Player fouls. Jordan accounts for 34%.

Silver knows the data. But the interaction with fans as he watches a game has made an impact, too.

Again, as I travel around the league, theres that one school of thought Guys have got to make their free throws, Silver said. But then at the end of the day, we are an entertainment property, and its clear that when youre in the arena, that fans are looking at me, shrugging their shoulders with that look saying, Arent you going to do something about this?

What is the NBA going to do? That remains unclear publicly but one person familiar with the situation told USA TODAY Sports nothing is off the table and the leagues competition committee will explore several potential resolutions.

Another person familiar with the process said he doesnt think there is enough support to ban Hack-A-Player outright. He said initial change will be incremental, eliminating loopholes to the rule such as one player jumping on a players back during a free throw attempt.

"Clearly thats not a natural basketball move," he said. "Thats something that, in my view, we need to address quickly because ultimately theres nothing more important than the health and safety of our players. Again, I think thats an accident waiting to happen with guys jumping on each others shoulders just trying to attract officials attention to call a foul."

There are solutions that would either eliminate or curtail the practice:
Ban it.

Allow the team fouled to the opting of shoot the free throws or taking the ball out of bounds, which would essentially eliminate the strategy, as suggested by Tom Ziller of SB Nation.

Allow a team to use the strategy a certain number of times per game so that DeAndre Jordan is not shooting 34 foul shots in a game, as he did against Portland on Nov. 30.

Include one extra free throw attempt by any player for a set number of intentional fouls off the ball, an idea suggested by NBA.coms David Aldridge.

Basketball is a game of flow, rhythm and pace. Multiple intentional fouls interrupt that unique style, and the game becomes an eyesore, such as the Jan. 20 game in which Detroits Andre Drummond shot 36 fouls shots.

Because more and more teams are doing it to more and more players, there is an absolute necessity to get this right, EPSN/ABC analyst Jeff Van Gundy told USA TODAY Sports. And it's not for the individual players. It's not even for the teams. It's for the fans, because I see this escalating more and more.
Most coaches dont like the practice. But most use it, too.

I dont know if any of thats good for our league, Clippers coach Doc Rivers said. But if the rules say you can do it, you should do it. I hate it, too. Im not saying I like it. But Im going to use it until someone tells me I cant.

NBA data through Tuesdays games reveals that teams use the Hack-a-Player strategy more often when trailing (68 times) than when winning (21 times). But teams have won 16% of the time using the strategy when trailing but 61% of the time when using the strategy while ahead.
All the analytical people say the best time to use it is when youre up, not when youre down. Thats the best time to do it, Rivers said. It prevents you from making a comeback. A couple of teams have done that, and its pretty smart.
If the strategy rarely helps a trailing team win, why do coaches use it?
Because you never know if youre down, you might as well try something, Rivers said.

From a pure data standpoint, the strategy is sound way to keep a team from piling up points. Avid NBA observer and data cruncher, Haralabos Voulgaris, said on Twitter recently that teams using Hack-A-Player allow .82 points per possession which is better than NBA-best .951 points allowed per possession by the San Antonio Spurs.

NBA rules prevent intentional fouls away from the ball in the final two minutes of the game. If a team does it, the opposing team is awarded a free throw and possession of the ball.

Coaches have found those loopholes.

As Clippers Jamal Crawford launched a free throw against Detroit on Dec. 14, Rivers had J.J. Redick jump on the back of Detroits Drummond with 25 seconds left in the fourth quarter. It was loose ball foul and not an intentional foul away from the ball. Drummond made 1-of-2 free throws, Redick made a three-pointer, forced overtime and the Clipper won.
San Antonios Danny Green fouled Houstons Clint Capela while Capela was out of bounds and getting ready to in-bound the ball with 7.1 seconds left in the first quarter. Capela missed two free throws and the Spurs got a final possession before the end of the quarter.

To understand Silvers shift in thinking, it helps to know his background. Silver was the head of NBA Entertainment with an emphasis on television, digital, marketing partnerships and media sales. He understands the importance of delivering an entertaining product.

In interviews with USA TODAY Sports, Silver has made it clear he is spending considerable time looking at the on-court product, after spending so much of his earlier time in the NBA on the business side.

But he has also heard from coaches, team executives and youth coaches about the value of the strategy and the importance of free throws, an integral part of the game that shouldnt be minimized to cover up a flaw in a players game.

This is where the on-court product and entertainment value intersect.
 

cruzg24

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A rule change to accomodate 3 poor free throw shooters in the league, yea that makes sense....
 

elcheato

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It's more about accommodating fans who don't want to watch Andre Drummond attempt 20 free throws in a game
 

cruzg24

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I understand that its for the betterment of the game and creating a better product, but would we be having this conversation if these 3 players were playing on bad teams or players riding the bench?
 

Pugz

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it also adds a lot of extra time to the game and disrupts the flow.
 

bosoxlover12

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I really like the option of choosing FT attempts or to inbound from the sidelines when over the bonus on a non-shooting foul
 

Mexi

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Theyre thinking of just making them flagrant 1's
 

bosoxlover12

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The only problem with making them flagrant 1's is then the refs are having to determine intent on any given play. There is a difference between intentionally fouling someone and hack-a-shaq'ing, and it should be evident in how its called. But in the way they are fouled: if you hypothetically hacked players in the same way you intentionally fouling them, how could refs determine what the result is? there could be ambiguity in that situation because of the refs, and that could be awfully horrendous for a team.
 
Like, is it beneficial for there be a penalty in response to hacking players? Sure. But in situations that are intentionally fouling in the late 4th, just to stay alive -- having an intentional foul to the point guard turn out to be two shots and ball is awful for that team, because now they are in the same position as before but with 2 shots and no chance of getting the next possession. It eliminates the entire idea of late game intentional fouling
 

Mexi

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i see what youre saying

They dont want to get rid of all intentional fouls. Obviously intentionals at the end of the games arent going anywhere.

They want to make off ball intentionals, aka hack-a, into flagrants

So pretty much making the current hack a shaq rules, which is if its under 2 minutes it's 2 shots and the ball
Into a permanent thing because flag1 is 2 shots and the ball as well
 

Hurricane Season

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How about instead of two FTs, you give them a one and one. I'm all for added chaos and stupidity, tbh.
 

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